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DRAW(2)                       System Calls Manual                      DRAW(2)

NAME
       Image,  draw,  gendraw,  drawreplxy,  drawrepl,  replclipr, line, poly,
       fillpoly, bezier, bezspline, fillbezier, fillbezspline,  ellipse,  fil‐
       lellipse,  arc,  fillarc,  icossin,  icossin2, border, string, stringn,
       runestring,    runestringn,    stringbg,    stringnbg,    runestringbg,
       runestringnbg, _string, ARROW, drawsetdebug - graphics functions

SYNOPSIS
       #include <u.h>
       #include <libc.h>
       #include <draw.h>

       typedef
       struct Image
       {
            Display   *display; /* display holding data */
            int       id;       /* id of system-held Image */
            Rectangle r;        /* rectangle in data area, local coords */
            Rectangle clipr;    /* clipping region */
            ulong     chan;     /* pixel channel format descriptor */
            int       depth;    /* number of bits per pixel */
            int       repl;     /* flag: data replicates to tile clipr */
            Screen    *screen;  /* 0 if not a window */
            Image     *next;    /* next in list of windows */
       } Image;

       typedef enum
       {
            /* Porter-Duff compositing operators */
            Clear     = 0,
            SinD = 8,
            DinS = 4,
            SoutD     = 2,
            DoutS     = 1,
            S         = SinD|SoutD,
            SoverD    = SinD|SoutD|DoutS,
            SatopD    = SinD|DoutS,
            SxorD     = SoutD|DoutS,
            D         = DinS|DoutS,
            DoverS    = DinS|DoutS|SoutD,
            DatopS    = DinS|SoutD,
            DxorS     = DoutS|SoutD, /* == SxorD */
            Ncomp = 12,
       } Drawop;

       void  draw(Image *dst, Rectangle r, Image *src,
                 Image *mask, Point p)
       void  drawop(Image *dst, Rectangle r, Image *src,
                 Image *mask, Point p, Drawop op)
       void  gendraw(Image *dst, Rectangle r, Image *src, Point sp,
                 Image *mask, Point mp)
       void  gendrawop(Image *dst, Rectangle r, Image *src, Point sp,
                 Image *mask, Point mp, Drawop op)
       int   drawreplxy(int min, int max, int x)
       Point drawrepl(Rectangle r, Point p)
       void  replclipr(Image *i, int repl, Rectangle clipr)
       void  line(Image *dst, Point p0, Point p1, int end0, int end1,
                 int radius, Image *src, Point sp)
       void  lineop(Image *dst, Point p0, Point p1, int end0, int end1,
                 int radius, Image *src, Point sp, Drawop op)
       void  poly(Image *dst, Point *p, int np, int end0, int end1,
                 int radius, Image *src, Point sp)
       void  polyop(Image *dst, Point *p, int np, int end0, int end1,
                 int radius, Image *src, Point sp, Drawop op)
       void  fillpoly(Image *dst, Point *p, int np, int wind,
                 Image *src, Point sp)
       void  fillpolyop(Image *dst, Point *p, int np, int wind,
                 Image *src, Point sp, Drawop op)
       int   bezier(Image *dst, Point p0, Point p1, Point p2, Point p3,
                 int end0, int end1, int radius, Image *src, Point sp)
       int   bezierop(Image *dst, Point p0, Point p1, Point p2, Point p3,
                 int end0, int end1, int radius, Image *src, Point sp,
                 Drawop op)
       int   bezspline(Image *dst, Point *pt, int npt, int end0, int end1,
                 int radius, Image *src, Point sp)
       int   bezsplineop(Image *dst, Point *pt, int npt, int end0, int end1,
                 int radius, Image *src, Point sp, Drawop op)
       int   bezsplinepts(Point *pt, int npt, Point **pp)
       int   fillbezier(Image *dst, Point p0, Point p1, Point p2, Point p3,
                 int w, Image *src, Point sp)
       int   fillbezierop(Image *dst, Point p0, Point p1, Point p2, Point p3,
                 int w, Image *src, Point sp, Drawop op)
       int   fillbezspline(Image *dst, Point *pt, int npt, int w,
                 Image *src, Point sp)
       int   fillbezsplineop(Image *dst, Point *pt, int npt, int w,
                 Image *src, Point sp, Drawop op)
       void  ellipse(Image *dst, Point c, int a, int b, int thick,
                 Image *src, Point sp)
       void  ellipseop(Image *dst, Point c, int a, int b, int thick,
                 Image *src, Point sp, Drawop op)
       void  fillellipse(Image *dst, Point c, int a, int b,
                 Image *src, Point sp)
       void  fillellipseop(Image *dst, Point c, int a, int b,
                 Image *src, Point sp, Drawop op)
       void  arc(Image *dst, Point c, int a, int b, int thick,
                 Image *src, Point sp, int alpha, int phi)
       void  arcop(Image *dst, Point c, int a, int b, int thick,
                 Image *src, Point sp, int alpha, int phi, Drawop op)
       void  fillarc(Image *dst, Point c, int a, int b, Image *src,
                 Point sp, int alpha, int phi)
       void  fillarcop(Image *dst, Point c, int a, int b, Image *src,
                 Point sp, int alpha, int phi, Drawop op)
       int   icossin(int deg, int *cosp, int *sinp)
       int   icossin2(int x, int y, int *cosp, int *sinp)
       void  border(Image *dst, Rectangle r, int i, Image *color, Point sp)
       void  borderop(Image *dst, Rectangle r, int i, Image *color, Point sp,
                 Drawop op)
       Point string(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s)
       Point stringop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, Drawop op)
       Point stringn(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, int len)
       Point stringnop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, int len, Drawop op)
       Point runestring(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r)
       Point runestringop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, Drawop op)
       Point runestringn(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, int len)
       Point runestringnop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, int len, Drawop op)
       Point stringbg(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, Image *bg, Point bgp)
       Point stringbgop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, Image *bg, Point bgp, Drawop op)
       Point stringnbg(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, int len, Image *bg, Point bgp)
       Point stringnbgop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, char *s, int len, Image *bg, Point bgp, Drawop op)
       Point runestringbg(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, Image *bg, Point bgp)
       Point runestringbgop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, Image *bg, Point bgp, Drawop op)
       Point runestringnbg(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, int len, Image *bg, Point bgp)
       Point runestringnbgop(Image *dst, Point p, Image *src, Point sp,
                 Font *f, Rune *r, int len, Image *bg, Point bgp, Drawop op)
       Point _string(Image *dst, Point p, Image *src,
                 Point sp, Font *f, char *s, Rune *r, int len,
                 Rectangle clipr, Image *bg, Point bgp, Drawop op)
       void  drawsetdebug(int on)

       enum
       {
             /* line ends */
             Endsquare = 0,
             Enddisc       = 1,
             Endarrow  = 2,
             Endmask       = 0x1F
       };

       #define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23))

DESCRIPTION
       The  Image  type  defines  rectangular pictures and the methods to draw
       upon them; it is also the building block for higher level objects  such
       as windows and fonts.  In particular, a window is represented as an Im‐
       age; no special operators are needed to draw on a window.

       r         The  coordinates  of the rectangle in the plane for which the
                 Image has defined pixel values.  It should  not  be  modified
                 after the image is created.

       clipr     The clipping rectangle: operations that read or write the im‐
                 age  will not access pixels outside clipr.  Frequently, clipr
                 is the same as r, but it may differ; see  in  particular  the
                 discussion  of repl.  The clipping region may be modified dy‐
                 namically using replclipr (q.v.).

       chan      The pixel channel format  descriptor,  as  described  in  im‐
                 age(6).   The value should not be modified after the image is
                 created.

       depth     The number of bits per pixel in the picture;  it  is  identi‐
                 cally  chantodepth(chan) (see graphics(2)) and is provided as
                 a convenience.  The value should not be  modified  after  the
                 image is created.

       repl      A  boolean  value  specifying  whether  the image is tiled to
                 cover the plane when used as a source for  a  drawing  opera‐
                 tion.   If repl is zero, operations are restricted to the in‐
                 tersection of r and clipr.  If repl is  set,  r  defines  the
                 tile  to  be  replicated and clipr defines the portion of the
                 plane covered by the tiling, in other words, r is  replicated
                 to cover clipr; in such cases r and clipr are independent.

                 For   example,   a   replicated   image   with   r   set   to
                 ((0, 0), (1, 1)) and clipr set to ((0, 0), (100, 100)),  with
                 the  single pixel of r set to blue, behaves identically to an
                 image with r and clipr both set to  ((0, 0), (100, 100))  and
                 all  pixels  set  to blue.  However, the first image requires
                 far less memory.  The replication flag may be modified dynam‐
                 ically using replclipr (q.v.).

       Most of the drawing functions come in two forms: a basic form,  and  an
       extended  form that takes an extra Drawop to specify a Porter-Duff com‐
       positing operator to use.  The  basic  forms  assume  the  operator  is
       SoverD,  which suffices for the vast majority of applications.  The ex‐
       tended forms are named by adding an -op suffix to the basic form.  Only
       the basic forms are listed below.

       draw(dst, r, src, mask, p)
              Draw is the standard drawing function.  Only those pixels within
              the intersection of dst->r and dst->clipr will be affected; draw
              ignores dst->repl.  The operation proceeds as follows (this is a
              description of the behavior, not the implementation):

              1.     If repl is set in src or mask, replicate  their  contents
                     to fill their clip rectangles.

              2.     Translate src and mask so p is aligned with r.min.

              3.     Set r to the intersection of r and dst->r.

              4.     Intersect r with src->clipr.  If src->repl is false, also
                     intersect r with src->r.

              5.     Intersect  r  with  mask->clipr.  If mask->repl is false,
                     also intersect r with mask->r.

              6.     For each location in r, combine the dst  pixel  with  the
                     src pixel using the alpha value corresponding to the mask
                     pixel.   If  the  mask has an explicit alpha channel, the
                     alpha value corresponding to the  mask  pixel  is  simply
                     that  pixel's  alpha channel.  Otherwise, the alpha value
                     is the NTSC greyscale equivalent of the color value, with
                     white meaning opaque and black transparent.  In terms  of
                     the  Porter-Duff  compositing  algebra, draw replaces the
                     dst pixels with (src in mask) over dst.  (In the extended
                     form, ‘‘over'' is replaced by op).

              The various pixel channel formats involved need not  be  identi‐
              cal.   If  the  channels  involved are smaller than 8-bits, they
              will be promoted before the calculation by replicating  the  ex‐
              tant  bits;  after  the  calculation,  they will be truncated to
              their proper sizes.

       gendraw(dst, r, src, p0, mask, p1)
              Similar to draw except that gendraw aligns the source  and  mask
              differently:  src is aligned so p0 corresponds to r.min and mask
              is aligned so p1 corresponds to r.min.  For most  purposes  with
              simple  masks and source images, draw is sufficient, but gendraw
              is the general operator and the one all other drawing primitives
              are built upon.

       drawreplxy(min,max,x)
              Clips x to be in the half-open interval [min, max) by adding  or
              subtracting a multiple of max-min.

       drawrepl(r,p)
              Clips  the  point  p to be within the rectangle r by translating
              the point horizontally by an integer multiple of rectangle width
              and vertically by the height.

       replclipr(i,repl,clipr)
              Because the image data is stored on the server, local  modifica‐
              tions  to  the  Image data structure itself will have no effect.
              Repclipr modifies the local  Image  data  structure's  repl  and
              clipr fields, and notifies the server of their modification.

       line(dst, p0, p1, end0, end1, thick, src, sp)
              Line  draws  in  dst  a  line  of width 1+2*thick pixels joining
              points p0 and p1.  The line is drawn using pixels from  the  src
              image  aligned so sp in the source corresponds to p0 in the des‐
              tination.  The line touches both p0 and p1, and  end0  and  end1
              specify  how  the  ends of the line are drawn.  Endsquare termi‐
              nates the line perpendicularly to the direction of the  line;  a
              thick  line  with  Endsquare  on  both ends will be a rectangle.
              Enddisc terminates the  line  by  drawing  a  disc  of  diameter
              1+2*thick  centered  on  the end point.  Endarrow terminates the
              line with an arrowhead whose tip touches the endpoint.

              The macro ARROW permits explicit control of the shape of the ar‐
              row.  If all three parameters are zero, it produces the  default
              arrowhead, otherwise, a sets the distance along line from end of
              the regular line to tip, b sets the distance along line from the
              barb  to  the  tip, and c sets the distance perpendicular to the
              line from edge of line to the tip of the barb, all in pixels.

              Line and the other geometrical operators are equivalent to calls
              to gendraw using a mask produced by the geometric procedure.

       poly(dst, p, np, end0, end1, thick, src, sp)
              Poly draws a general polygon; it is conceptually equivalent to a
              series of calls to line joining adjacent points in the array  of
              Points  p,  which  has np elements.  The ends of the polygon are
              specified as in line; interior lines are terminated with Enddisc
              to make smooth joins.  The source is aligned so  sp  corresponds
              to p[0].

       fillpoly(dst, p, np, wind, src, sp)
              Fillpoly  is like poly but fills in the resulting polygon rather
              than outlining it.  The source is aligned so sp  corresponds  to
              p[0].   The  winding  rule  parameter  wind resolves ambiguities
              about what to fill if the polygon is self-intersecting.  If wind
              is ~0, a pixel is inside the polygon if  the  polygon's  winding
              number  about  the  point is non-zero.  If wind is 1, a pixel is
              inside if the winding number is odd.  Complementary values (0 or
              ~1) cause outside pixels to be filled.   The  meaning  of  other
              values  is undefined.  The polygon is closed with a line if nec‐
              essary.

       bezier(dst, a, b, c, d, end0, end1, thick, src, sp)
              Bezier draws the cubic Bezier curve defined by Points a,  b,  c,
              and  d.   The  end  styles  are determined by end0 and end1; the
              thickness of the curve is 1+2*thick.  The source is  aligned  so
              sp in src corresponds to a in dst.

       bezspline(dst, p, np, end0, end1, thick, src, sp)
              Bezspline takes the same arguments as poly but draws a quadratic
              B-spline (despite its name) rather than a polygon.  If the first
              and last points in p are equal, the spline has periodic end con‐
              ditions.

       bezsplinepts(pt, npt, pp)
              Bezsplinepts  returns  in pp a list of points making up the open
              polygon that bezspline would draw.  The  caller  is  responsible
              for freeing *pp.

       fillbezier(dst, a, b, c, d, wind, src, sp)
              Fillbezier is to bezier as fillpoly is to poly.

       fillbezspline(dst, p, wind, src, sp)
              Fillbezspline  is like fillpoly but fills the quadratic B-spline
              rather than the polygon outlined by p.   The  spline  is  closed
              with a line if necessary.

       ellipse(dst, c, a, b, thick, src, sp)
              Ellipse  draws  in  dst an ellipse centered on c with horizontal
              and vertical semiaxes a and b.  The source is aligned so  sp  in
              src  corresponds  to c in dst.  The ellipse is drawn with thick‐
              ness 1+2*thick.

       fillellipse(dst, c, a, b, src, sp)
              Fillellipse is like ellipse but fills the  ellipse  rather  than
              outlining it.

       arc(dst, c, a, b, thick, src, sp, alpha, phi)
              Arc  is like ellipse, but draws only that portion of the ellipse
              starting at angle alpha and extending through an angle  of  phi.
              The  angles  are  measured  in degrees counterclockwise from the
              positive x axis.

       fillarc(dst, c, a, b, src, sp, alpha, phi)
              Fillarc is like arc, but fills the sector with the source color.

       icossin(deg, cosp, sinp)
              Icossin stores in *cosp and *sinp scaled  integers  representing
              the  cosine  and  sine of the angle deg, measured in integer de‐
              grees.  The values are scaled so cos(0) is 1024.

       icossin2(x, y, cosp, sinp)
              Icossin2 is analogous to icossin, with the angle represented not
              in degrees but implicitly by the point (x,y).  It is to  icossin
              what atan2 is to atan (see sin(2)).

       border(dst, r, i, color, sp)
              Border  draws  an outline of rectangle r in the specified color.
              The outline has width i; if positive, the border goes inside the
              rectangle; negative, outside.  The source is aligned so sp  cor‐
              responds to r.min.

       string(dst, p, src, sp, font, s)
              String  draws  in  dst  characters specified by the string s and
              font; it is equivalent to a series of  calls  to  gendraw  using
              source  src  and  masks determined by the character shapes.  The
              text is positioned with the left of the first character  at  p.x
              and  the  top  of  the line of text at p.y.  The source is posi‐
              tioned so sp in src corresponds to p in dst.  String  returns  a
              Point  that  is the position of the next character that would be
              drawn if the string were longer.

              For characters with undefined or zero-width images in the  font,
              the character at font position 0 (NUL) is drawn.

              The  other  string routines are variants of this basic form, and
              have names that encode their variant behavior.   Routines  whose
              names  contain rune accept a string of Runes rather than UTF-en‐
              coded bytes.  Routines ending in n accept an argument,  n,  that
              defines the number of characters to draw rather than accepting a
              NUL-terminated  string.   Routines  containing bg draw the back‐
              ground behind the characters in the  specified  color  (bg)  and
              alignment  (bgp);  normally  the text is drawn leaving the back‐
              ground intact.

              The routine _string captures all this behavior into a single op‐
              erator.  Whether it draws a UTF string or Rune string depends on
              whether s or r is null (the string length is  always  determined
              by  len).   If bg is non-null, it is used as a background color.
              The clipr argument allows further management  of  clipping  when
              drawing  the  string;  it is intersected with the usual clipping
              rectangles to further limit the extent of the text.

       drawsetdebug(on)
              Turns on or off debugging output (usually to a serial line)  ac‐
              cording to whether on is non-zero.

SOURCE
       /sys/src/libdraw

SEE ALSO
       graphics(2), stringsize(2), color(6), utf(6), addpt(2)

       T.  Porter, T. Duff.  ‘‘Compositing Digital Images'', Computer Graphics
       (Proc. SIGGRAPH), 18:3, pp. 253-259, 1984.

DIAGNOSTICS
       These routines call the graphics error function on fatal errors.

BUGS
       Anti-aliased characters can be drawn by defining a font  with  multiple
       bits per pixel, but there are no anti-aliasing geometric primitives.

                                                                       DRAW(2)