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STRING(2)                     System Calls Manual                    STRING(2)



NAME
       s_alloc, s_append, s_array, s_copy, s_error, s_free, s_incref, s_memap‐
       pend, s_nappend, s_new, s_newalloc, s_parse, s_reset, s_restart, s_ter‐
       minate,  s_tolower,  s_putc,  s_unique,  s_grow,  s_read,  s_read_line,
       s_getline - extensible strings

SYNOPSIS
       #include <u.h>
       #include <libc.h>
       #include <String.h>

       String*   s_new(void)
       void      s_free(String *s)
       String*   s_newalloc(int n)
       String*   s_array(char *p, int n)
       String*   s_grow(String *s, int n)

       void      s_putc(String *s, int c)
       void      s_terminate(String *s)
       String*   s_reset(String *s)
       String*   s_restart(String *s)
       String*   s_append(String *s, char *p)
       String*   s_nappend(String *s, char *p, int n)
       String*   s_memappend(String *s, char *p, int n)
       String*   s_copy(char *p)
       String*   s_parse(String *s1, String *s2)

       void      s_tolower(String *s)

       String*   s_incref(String *s)
       String*   s_unique(String *s)

       #include <bio.h>

       int       s_read(Biobuf *b, String *s, int n)
       char*     s_read_line(Biobuf *b, String *s)
       char*     s_getline(Biobuf *b, String *s)

DESCRIPTION
       These routines  manipulate  extensible  strings.   The  basic  type  is
       String,  which  points to an array of characters.  The string maintains
       pointers to the beginning and end of the allocated array.  In  addition
       a  finger pointer keeps track of where parsing will start (for s_parse)
       or new characters will be added (for s_putc, s_append, and  s_nappend).
       The structure, and a few useful macros are:

       typedef struct String {
            Lock;
            char *base;    /* base of String */
            char *end;     /* end of allocated space+1 */
            char *ptr;     /* ptr into String */
            ...
       } String;

       #define s_to_c(s) ((s)->base)
       #define s_len(s) ((s)->ptr-(s)->base)
       #define s_clone(s) s_copy((s)->base)

       S_to_c is used when code needs a reference to the character array.  Us‐
       ing s->base directly is frowned upon since it exposes too much  of  the
       implementation.

   allocation and freeing
       A  string  must  be allocated before it can be used.  One normally does
       this using s_new, giving the string an initial allocation of 128 bytes.
       If  you know that the string will need to grow much longer, you can use
       s_newalloc instead, specifying the number of bytes in the initial allo‐
       cation.

       S_free causes both the string and its character array to be freed.

       S_grow  grows a string's allocation by a fixed amount.  It is useful if
       you are reading directly into a string's character array but should  be
       avoided if possible.

       S_array is used to create a constant array, that is, one whose contents
       won't change.  It points directly to the character array  given  as  an
       argument.  Tread lightly when using this call.

   Filling the string
       After  its initial allocation, the string points to the beginning of an
       allocated array of characters starting with NUL.

       S_putc writes a character into the string at the pointer  and  advances
       the pointer to point after it.

       S_terminate writes a NUL at the pointer but doesn't advance it.

       S_restart  resets the pointer to the begining of the string but doesn't
       change the contents.

       S_reset is equivalent to s_restart followed by s_terminate.

       S_append and s_nappend copy characters into the string at  the  pointer
       and  advance the pointer.  They also write a NUL at the pointer without
       advancing the pointer beyond it.  Both routines stop copying on encoun‐
       tering a NUL.  S_memappend is like s_nappend but doesn't stop at a NUL.

       If you know the initial character array to be copied into a string, you
       can allocate a string and copy in the bytes using s_copy.  This is  the
       equivalent of a s_new followed by an s_append.

       S_parse copies the next white space terminated token from s1 to the end
       of s2.  White space is defined as space, tab, and newline.  Both single
       and  double quoted strings are treated as a single token.  The bounding
       quotes are not copied.  There is no escape mechanism.

       S_tolower converts all ASCII characters in the string to lower case.

   Multithreading
       S_incref is used by multithreaded programs to avoid having  the  string
       memory  released  until the last user of the string performs an s_free.
       S_unique returns a unique copy of the string: if the reference count it
       1 it returns the string, otherwise it returns an s_clone of the string.

   Bio interaction
       S_read reads the requested number of characters through a Biobuf into a
       string.  The string is grown as necessary.  An eof or error  terminates
       the  read.   The  number of bytes read is returned.  The string is null
       terminated.

       S_read_line reads up to and including the next newline  and  returns  a
       pointer to the beginning of the bytes read.  An eof or error terminates
       the read.  The string is null terminated.

       S_getline reads up to the next newline and returns a pointer to the be‐
       ginning  of  the  bytes read.  Leading spaces and tabs and the trailing
       newline are all discarded.  S_getline  will  recursively  read  through
       files included with #include and discard all other lines beginning with
       #.

SOURCE
       /sys/src/libString

SEE ALSO
       bio(2)



                                                                     STRING(2)