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JUKE(7)                Miscellaneous Information Manual                JUKE(7)

       juke - music jukebox

       juke [ -t ] [ -w ] [ -h srvhost ] [ -s srvname ] games/jukebox [ -t ] [
       -w ] games/jukefs [ -m mountpoint ] [ -s srvname ] [ mapfile ]

       Jukebox controls a playlist server (see playlistfs(7)) through a graph‐
       ical  user  interface.   It  connects  to a music database server which
       reads a set of map files that describe recordings and  their  location.
       Currently,  there  is one set of maps, mostly for classical music, with
       some jazz and other stuff thrown in.  These are served by jukefs, which
       presents  a  file  system  conventionally  mounted  at  /mnt/juke.  The
       playlist, explained below, is managed by a file system  implemented  by
       playlistfs(7) and normally mounted on /mnt.

       Jukebox is most easily started through the juke shell script.

       Jukebox  has four windows, which can be selected by clicking the appro‐
       priate tab at the top of the window.

       Above the tab are nine buttons and a volume  slider.   The  are  named,
       from  left  to  right,  Exit,  Pause,  Play, Halt, Back, Forward, Root,
       Delete, and Help.  The buttons are active when they  are  displayed  in
       dark  green  (or red).  When they are pale blue they are inactive.  The
       Exit button is always active; it exits  the  program  (but  leaves  the
       playlist and music database servers running).

       The browse window is for browsing through the music and selecting music
       to play.  Browsing down in the music hierarchy is done by clicking but‐
       ton one on an item.  Clicking button three goes back up.  Clicking but‐
       ton two recursively adds all files below the selected item to the  play

       The selected music is displayed in the playlist window.  The track cur‐
       rently playing is shown in the playing window.

       The Root button browses back to the root.

       The Delete button empties the playlist.

       The Help displays a minimal on-line manual.

       Play starts playing at the beginning of the play list, or  at  the  se‐
       lected track in the play list.

       During  play, Pause, Stop, Back, and Forward are active.  Back and For‐
       ward go back or forward a track at a time.  The other  buttons  do  the
       obvious thing.

       The -t flag chooses a tiny font, useful for handhelds.

       The -w flag creates the jukebox in a new window.  Normally, the jukebox
       takes over the window in which it is invoked.

       The -s flag specifies the name under which the file descriptors of  the
       playlist  and  databse  servers are posted in /srv.  This allows two or
       more play list servers to exist on one platform, e.g., when  there  are
       several  audio  devices.   The default value of the flag is $user for a
       playlist server at  /srv/playlistfs.$user  and  a  database  server  at

       Jukefs reads a set of maps describing the music data, builds an in-mem‐
       ory database, and provides lookup service to jukebox.  The default  map
       is  /sys/lib/music/map.   It consists of a hierarchical set of objects.
       Each object has a type, a value, zero or more attribute-value pairs and
       zero or more subobjects.    An object consists of the type, followed by
       its contents between curly brackets.  Attribute value pairs consist  of
       a  single  line  containing  an  attribute  name, an equals sign, and a
       value.  The value of an object is any text not containing curly  brack‐
       ets or equals signs.  Here is an example:

       category {
            composer = mahler

            Gustav Mahler
            (1860 â 1911)

            work {
                 path {classic/mahler}
                 class = symphonic
                 orchestra = rfo
                 conductor = Waart,~Edo~de

                 Symphony Nº 5 in c⯠(RFO, Vienna)
                      Radio Filharmonisch Orkest Holland
                      Edo de Waart, conductor

                      recorded: Musikverein, Vienna, May 6, 1996
                 command {number}
                 track {
                      Trauermarsch (In gemessenem Schritt. Streng. Wie ein Kondukt)
                      time {13:55}
                      file {034.pac}
                 track {
                      Stürmisch bewegt, mit gröÃter Vehemenz
                      time {15:34}
                      file {035.pac}
                 track {
                      Scherzo (Kräftig, nicht zu schnell)
                      time {18:54}
                      file {036.pac}
                 track {
                      Adagietto (Sehr Langsam)
                      time {10:01}
                      file {037.pac}
                 track {
                      RondoâFinale (Allegro)
                      time {15:44}
                      file {038.pac}

       This  example  shows  a  category object for the composer Gustav Mahler
       (the value consists of the two  lines  `Gustav  Mahler'  and  `(1860  â
       1911)')  with one subobject, a work object whose value is `Symphony Nº
       5 in c⯠(RFO, Vienna)'.  The work object contains six subobjects:  one
       performance object and five track objects.

       Category  objects  must  contain exactly one attribute-value pair.  The
       attribute names a subobject of the root under which this  category  ob‐
       ject  will be placed.  Gustav Mahler, thus, will be placed in Rootâcom‐
       poser.  Work, Recording, Part, and Track, objects  all  describe  named
       containers  for  subunits.   A  Lyrics, Performance, or Soloists object
       adds information to a Work, Recording,  Part,  or  Track,  object.   It
       should only contain text.  The same is true for a Time object; however,
       it should only be used adjacent to File objects and it  should  contain
       the running time of that file (this is for future use).

       A File object specifies a file to be played.  When the Select button is
       pressed, all file objects contained hierarchically in the selected  ob‐
       ject are added to the playlist.

       There  are  a number of pseudo objects: Command may contain either sort
       or number.  The sort command sorts the subobjects of the object it  ap‐
       pears  in by key or textual content.  The number commands prepends num‐
       bers to the texts of its subobjects (e.g., for the parts in a symphony)

       An Include object is replaced by the contents of the named file.

       A Key object specifies a key for sorting subobjects.

       Finally, a Path object specifies a path to be prepended  to  the  files
       named in hierarchically contained File objects.

       The  attribute-value  value pairs arrange for entries to be made of the
       current object in a Category object named by the attribute directly un‐
       der the root.

       The  interface to the browsing database is through a file system imple‐
       mented by jukefs.  The file system synthesises a directory per  object.
       Each  directory  contains  a  set  of files describing the object's at‐

              contains a new-line separated list of subobject names.  For each
              name, x the directory /mnt/juke/x describes the subobject.

       digest contains a one-line summary of the object

       files  is  a  new-line separated list of file objects contained in this
              object.  Each line consists of object name and file name.

              is the fulltextual value of the object.

       key    contains the key by which objects are sorted

              is a one-line summary of the objects and the path leading to  it
              from  the  root.  This is the line displayed in the playlist and
              bottom browse windows of games/jukebox.

       parent is the object reference to the parent of this object.

              is a full description of the path leading to this object and the
              object  itself.   This is the string displayed in the top of the
              Browse and Playing windows of games/jukebox.

       text   is the text field of the object.

       type   is the type of the object

       /sys/lib/music/map: Default map file /mnt/juke: Default mount point for
       the music database.