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RIO(1)                      General Commands Manual                     RIO(1)



NAME
       rio, label, window, wloc - window system

SYNOPSIS
       rio [ -i 'cmd' ] [ -k 'kbdcmd' ] [ -s ] [ -f font ]

       label name

       window  [ -m ] [ -r minx miny maxx maxy ] [ -dx n ] [ -dy n ] [ -minx n
       ] [ -miny n ] [ -maxx n ] [ -maxy n ] [ -cd dir ] [ -hide ] [ -scroll ]
       [ -noscroll ] [ cmd arg ...  ]

       wloc

DESCRIPTION
       Rio  manages  asynchronous layers of text, or windows, on a raster dis‐
       play.  It also serves a variety of files  for  communicating  with  and
       controlling windows; these are discussed in section rio(4).

   Commands
       The rio command starts a new instance of the window system.  Its -i op‐
       tion names a startup script, which typically  contains  several  window
       commands  generated  by wloc.  The -k option causes rio to run the com‐
       mand kbdcmd at startup and allow it to provide characters  as  keyboard
       input;  the  keyboard  program  described  in bitsyload(1) is the usual
       choice.

       The -s option initializes windows so that text scrolls; the default  is
       not  to  scroll.   The font argument names a font used to display text,
       both in rio's menus and as a default for any programs  running  in  its
       windows;  it also establishes the environment variable $font.  If -f is
       not given, rio uses the imported value of $font if  set;  otherwise  it
       imports  the  default font from the underlying graphics server, usually
       the terminal's operating system.

       The label command changes a window's identifying name.

       The window command creates a window.  By default, it  creates  a  shell
       window  and  sizes and places it automatically.  The geometry arguments
       control the size (dx, dy) and placement (minx, miny, maxx,  maxy);  the
       units  are  pixels  with the upper left corner of the screen at (0, 0).
       The hide option causes the window to be created off-screen.  The scroll
       and noscroll options set the scroll mode.  The cd option sets the work‐
       ing directory.  The optional command and arguments define which program
       to run in the window.

       By default, window uses /dev/wctl (see rio(4)) to create the window and
       run the command.  Therefore, the window and command will be created  by
       rio  and  run  in a new file name space, just as if the window had been
       created using the interactive menu.  However, the -m  option  uses  the
       file  server  properties of rio to mount (see bind(1)) the new window's
       name space within the name space of the program calling  window.   This
       means, for example, that running window in a CPU window will create an‐
       other window whose command runs on the terminal, where rio is  running;
       while  window  -m  will create another window whose command runs on the
       CPU server.

       The wloc command prints the coordinates and label of each window in its
       instance of rio and is used to construct arguments for window.

   Window control
       Each  window  behaves  as a separate terminal with at least one process
       associated with it.  When a window is created, a new process (usually a
       shell;  see  rc(1))  is  established  and  bound to the window as a new
       process group.  Initially, each window acts as a simple  terminal  that
       displays character text; the standard input and output of its processes
       are attached to /dev/cons.  Other special files, accessible to the pro‐
       cesses  running in a window, may be used to make the window a more gen‐
       eral display.  Some of these are mentioned here; the  complete  set  is
       discussed in rio(4).

       One  window  is  current, and is indicated with a dark border and text;
       characters typed on the keyboard are available in the /dev/cons file of
       the process in the current window.  Characters written on /dev/cons ap‐
       pear asynchronously in the associated window whether or not the  window
       is current.

       Windows  are created, deleted and rearranged using the mouse.  Clicking
       (pressing and releasing) mouse button 1 in a non-current  window  makes
       that  window  current and brings it in front of any windows that happen
       to be overlapping it.  When the mouse cursor points to  the  background
       area  or is in a window that has not claimed the mouse for its own use,
       pressing mouse button 3 activates a menu of window operations  provided
       by  rio.  Releasing button 3 then selects an operation.  At this point,
       a gunsight or cross cursor indicates that an operation is pending.  The
       button 3 menu operations are:

       New    Create  a  window.   Press  button 3 where one corner of the new
              rectangle should appear (cross  cursor),  and  move  the  mouse,
              while  holding down button 3, to the diagonally opposite corner.
              Releasing button 3 creates the window,  and  makes  it  current.
              Very small windows may not be created.

       Resize Change  the size and location of a window.  First click button 3
              in the window to be changed (gunsight cursor).  Then sweep out a
              window as for the New operation.  The window is made current.

       Move   Move  a  window to another location.  After pressing and holding
              button 3 over the window to be moved (gunsight cursor), indicate
              the  new position by dragging the rectangle to the new location.
              The window is made current.  Windows may be moved partially off-
              screen.

       Delete Delete  a  window.   Click in the window to be deleted (gunsight
              cursor).  Deleting a window causes a note to be sent to all pro‐
              cesses in the window's process group (see notify(2)).

       Hide   Hide  a window.  Click in the window to be hidden (gunsight cur‐
              sor); it will be moved off-screen.  Each hidden window is  given
              a  menu entry in the button 3 menu according to the value of the
              file /dev/label, which rio maintains (see rio(4)).

       label  Restore a hidden window.

       Windows may also be arranged by dragging their borders.  Pressing  but‐
       ton  1 or 2 over a window's border allows one to move the corresponding
       edge or corner, while button 3 moves the whole window.

   Text windows
       Characters typed on the keyboard or written to /dev/cons collect in the
       window to form a long, continuous document.

       There  is  always some selected text, a contiguous string marked on the
       screen by reversing its color.  If the selected text is a null  string,
       it  is  indicated by a hairline cursor between two characters.  The se‐
       lected text may be edited by mousing and typing.  Text is  selected  by
       pointing  and  clicking button 1 to make a null-string selection, or by
       pointing, then sweeping with button 1 pressed.  Text may  also  be  se‐
       lected  by  double-clicking:  just inside a matched delimiter-pair with
       one of {[(<«`'" on the left and }])>»`'" on the right, it selects all
       text within the pair; at the beginning or end of a line, it selects the
       line; within or at the edge of an alphanumeric  word,  it  selects  the
       word.

       Characters  typed  on  the  keyboard replace the selected text; if this
       text is not empty, it is placed in a snarf buffer common to all windows
       but distinct from that of sam(1).

       Programs access the text in the window at a single point maintained au‐
       tomatically by rio.  The output point is the location in the text where
       the  next  character written by a program to /dev/cons will appear; af‐
       terwards, the output point is the null string beyond the new character.
       The output point is also the location in the text of the next character
       that will be read (directly from the text in the window,  not  from  an
       intervening buffer) by a program from /dev/cons.  When such a read will
       occur is, however, under control of rio and the user.

       In general there is text in the window after the output point,  usually
       placed  there  by typing but occasionally by the editing operations de‐
       scribed below.  A pending read of /dev/cons will block until  the  text
       after  the  output point contains a newline, whereupon the read may ac‐
       quire the text, up to and including the newline.  After  the  read,  as
       described  above, the output point will be at the beginning of the next
       line of text.  In normal circumstances, therefore, typed text is deliv‐
       ered  to  programs a line at a time.  Changes made by typing or editing
       before the text is read will not be seen by the program reading it.  If
       the program in the window does not read the terminal, for example if it
       is a long-running computation, there may accumulate multiple  lines  of
       text after the output point; changes made to all this text will be seen
       when the text is eventually read.  This means, for  example,  that  one
       may  edit  out newlines in unread text to forestall the associated text
       being read when the program finishes computing.  This behavior is  very
       different from most systems.

       Even  when  there  are  newlines in the output text, rio will not honor
       reads if the window is in hold mode, which is indicated by a white cur‐
       sor  and  blue  text  and border.  The ESC character toggles hold mode.
       Some programs, such as mail(1), automatically turn on hold mode to sim‐
       plify  the editing of multi-line text; type ESC when done to allow mail
       to read the text.

       An EOT character (control-D) behaves exactly like newline  except  that
       it  is  not delivered to a program when read.  Thus on an empty line an
       EOT serves to deliver an end-of-file indication: the read  will  return
       zero characters.  Like newlines, unread EOTs may be successfully edited
       out of the text.  The BS character (control-H) erases the character be‐
       fore  the selected text.  The ETB character (control-W) erases any non‐
       alphanumeric characters, then the alphanumeric word just before the se‐
       lected text.  `Alphanumeric' here means non-blanks and non-punctuation.
       The NAK character (control-U) erases the text after the  output  point,
       and  not  yet read by a program, but not more than one line.  All these
       characters are typed on the keyboard and  hence  replace  the  selected
       text;  for example, typing a BS with a word selected places the word in
       the snarf buffer, removes it from the screen, and erases the  character
       before the word.

       An  ACK  character  (control-F)  or Insert character triggers file name
       completion for the preceding string (see complete(2)).

       Typing a left or right arrow moves the cursor one character in that di‐
       rection.   Typing  an SOH character (control-A) moves the cursor to the
       beginning of the current line; an ENQ character  (control-E)  moves  to
       the end.

       Text  may  be  moved vertically within the window.  A scroll bar on the
       left of the window shows in its clear portion what fragment of the  to‐
       tal  output text is visible on the screen, and in its gray part what is
       above or below view; it measures characters, not lines.  Mousing inside
       the  scroll  bar  moves text: clicking button 1 with the mouse pointing
       inside the scroll bar brings the line at the top of the window  to  the
       cursor's  vertical  location;  button 3 takes the line at the cursor to
       the top of the window; button 2, treating the scroll bar  as  a  ruler,
       jumps  to  the  indicated portion of the stored text.  Holding a button
       pressed in the scroll bar will cause the text  to  scroll  continuously
       until  the button is released.  Also, a page down or down-arrow scrolls
       forward half a window, and page up or up-arrow  scrolls  back.   Typing
       the  home  key  scrolls  to  the  top of the window; typing the end key
       scrolls to the bottom.

       The DEL character sends an  note  to  all  processes  in  the  window's
       process group.  Unlike the other characters, the DEL, VIEW, and up- and
       down-arrow keys do not affect the selected text.  The left (right)  ar‐
       row key moves the selection to one character before (after) the current
       selection.

       Normally, written output to a window blocks when the text  reaches  the
       end of the screen; a button 2 menu item toggles scrolling.

       Other editing operations are selected from a menu on button 2.  The cut
       operation deletes the selected text from the screen and puts it in  the
       snarf  buffer;  snarf  copies  the  selected text to the buffer without
       deleting it; paste replaces the selected text with the contents of  the
       buffer;  and  send  copies  the  snarf  buffer to just after the output
       point, adding a final newline if missing.   Paste  will  sometimes  and
       send  will always place text after the output point; the text so placed
       will behave exactly as described above.  Therefore  when  pasting  text
       containing  newlines  after the output point, it may be prudent to turn
       on hold mode first.

       The plumb menu item sends the contents of the selection (not the  snarf
       buffer)  to  the  plumber(4).   If the selection is empty, it sends the
       white-space-delimited text containing the selection (typing cursor).  A
       typical use of this feature is to tell the editor to find the source of
       an error by plumbing the file and line information in a compiler's  di‐
       agnostic.

   Raw text windows
       Opening  or manipulating certain files served by rio suppresses some of
       the services  supplied  to  ordinary  text  windows.   While  the  file
       /dev/mouse  is open, any mouse operations are the responsibility of an‐
       other program running in the window.  Thus, rio refrains from maintain‐
       ing  the  scroll bar, supplying text editing or menus, interpreting the
       VIEW key as a request to scroll, and also turns scrolling on.

       The file /dev/consctl controls interpretation of  keyboard  input.   In
       particular, a raw mode may be set: in a raw-input window, no typed key‐
       board characters are special, they are not echoed to  the  screen,  and
       all  are passed to a program immediately upon reading, instead of being
       gathered into lines.

   Graphics windows
       A program that holds /dev/mouse and /dev/consctl open after putting the
       console  in  raw mode has complete control of the window: it interprets
       all mouse events, gets all keyboard characters, and determines what ap‐
       pears on the screen.

FILES
       /lib/font/bit/*
              font directories

       /mnt/wsys
              Files  served  by  rio  (also unioned in /dev in a window's name
              space, before the terminal's real /dev files)

       /srv/rio.user.pid
              Server end of rio.

       /srv/riowctl.user.pid
              Named pipe for wctl messages.

SOURCE
       /sys/src/cmd/rio

       /rc/bin/label

       /rc/bin/window

       /rc/bin/wloc

SEE ALSO
       rio(4),  rc(1),  cpu(1),  sam(1),   mail(1),   proof(1),   graphics(2),
       frame(2), window(2), notify(2), cons(3), draw(3), mouse(3), keyboard(6)

BUGS
       The standard input of window is redirected to the newly created window,
       so there is no way to pipe the output of a program to the standard  in‐
       put  of  the  new  window.  In some cases, plumb(1) can be used to work
       around this limitation.



                                                                        RIO(1)