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MOUSE(3)                   Library Functions Manual                   MOUSE(3)

NAME
       mouse, cursor - kernel mouse interface

SYNOPSIS
       bind -a #m /dev

       /dev/mouse
       /dev/mousein
       /dev/mousectl
       /dev/cursor

DESCRIPTION
       The  mouse  device provides an interface to the mouse.  There is also a
       cursor associated with the screen; it is always displayed at  the  cur‐
       rent mouse position.

       Reading  the mouse file returns the mouse status: its position and but‐
       ton state.  The read blocks until the state has changed since the  last
       read.  The read returns 49 bytes: the letter m followed by four decimal
       strings,  each 11 characters wide followed by a blank: x and y, coordi‐
       nates of the mouse position in the screen  image;  buttons,  a  bitmask
       with  the 1, 2, and 4 bits set when the mouse's left, middle, and right
       buttons, respectively, are down; and msec, a time stamp,  in  units  of
       milliseconds.

       Writing  the mouse file, in the same format, causes the mouse cursor to
       move to the position specified by the x and y coordinates of  the  mes‐
       sage.  The buttons and msec fields are ignored and may be omitted.

       Writes  to  the mousein file are processed as if they were generated by
       the mouse hardware itself, as extra mouse events to  be  processed  and
       passed  back via the mouse file.  The mousein file, which may be opened
       only by the host owner, is intended for controlling  devices,  such  as
       USB  mice,  that are managed by user-level software.  Each event should
       consist of the letter m followed by delta x, delta y,  and  buttons  as
       space-separated decimal numbers.

       Writing  to  the  mousectl file configures and controls the mouse.  The
       messages are:

       serial n
              sets serial port n to be the mouse port.

       ps2    sets the PS2 port to be the mouse port.

       intellimouse
              uses the wheel on a Microsoft Intellimouse as the middle button.

       ps2intellimouse
              is equivalent to a write of ps2 followed by a  write  of  intel‐
              limouse.

       accelerated [n]
              turns on mouse acceleration.  N is an optional acceleration fac‐
              tor.

       linear turns off mouse acceleration.

       res n  sets mouse resolution to a setting between 0 and 3 inclusive.

       hwaccel on/off
              sets  whether  acceleration is done in hardware or software.  By
              default, PS2 mice use hardware and  serial  mice  use  software.
              Some  laptops  (notably  the  IBM  Thinkpad T23) don't implement
              hardware acceleration for external mice.

       swap   swaps the left and right buttons on the mouse.

       buttonmap xyz
              numbers the left, middle, and right mouse buttons x, y,  and  z,
              respectively.  If xyz is omitted, the default map, 123, is used.
              Thus  in  the default state writing buttonmap 321 swaps left and
              right buttons and writing buttonmap 123 or  just  buttonmap  re‐
              stores  their  usual  meaning.  Note that buttonmap messages are
              idempotent, unlike swap.

       reset  clears the mouse to its default state.

       Not all mice interpret all messages; with some  devices,  some  of  the
       messages may be no-ops.

       Cursors  are described in graphics(2).  When read or written from or to
       the cursor file, they are represented in a 72-byte binary format.   The
       first and second four bytes are little endian 32-bit numbers specifying
       the x and y coordinates of the cursor offset; the next 32 bytes are the
       clr bitmask, and the last 32 bytes the set bitmask.

       Reading  from  the  cursor file returns the current cursor information.
       Writing to the cursor file sets  the  current  cursor  information.   A
       write of fewer than 72 bytes sets the cursor to the default, an arrow.

       The  mouse and cursor files are multiplexed by rio(1) to give the illu‐
       sion of a private mouse to each of its clients.  The semantics are oth‐
       erwise the same except that notification of a window resize  is  passed
       to  the  application using a mouse message beginning with r rather than
       m; see rio(4) for details.

       To cope with pointing devices with only two buttons, when the shift key
       is pressed, the right mouse button generates middle-button events.

SOURCE
       /sys/src/9/port/devmouse.c

SEE ALSO
       rio(4)

BUGS
       The cursor format is big endian while the rest of the  graphics  inter‐
       face is little endian.

                                                                      MOUSE(3)