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MOUSE(3)                   Library Functions Manual                   MOUSE(3)



NAME
       mouse, cursor - kernel mouse interface

SYNOPSIS
       bind -a #m /dev

       /dev/mouse
       /dev/mousein
       /dev/mousectl
       /dev/cursor

DESCRIPTION
       The  mouse  device provides an interface to the mouse.  There is also a
       cursor associated with the screen; it is always displayed at  the  cur‐
       rent mouse position.

       Reading  the mouse file returns the mouse status: its position and but‐
       ton state.  The read blocks until the state has changed since the  last
       read.  The read returns 49 bytes: the letter m followed by four decimal
       strings, each 11 characters wide followed by a blank: x and y,  coordi‐
       nates  of  the  mouse  position in the screen image; buttons, a bitmask
       with the 1, 2, and 4 bits set when the mouse's left, middle, and  right
       buttons,  respectively,  are  down; and msec, a time stamp, in units of
       milliseconds.

       Writing the mouse file, in the same format, causes the mouse cursor  to
       move  to  the position specified by the x and y coordinates of the mes‐
       sage.  The buttons and msec fields are ignored and may be omitted.

       Writes to the mousein file are processed as if they were  generated  by
       the  mouse  hardware  itself, as extra mouse events to be processed and
       passed back via the mouse file.  The mousein file, which may be  opened
       only  by  the  host owner, is intended for controlling devices, such as
       USB mice, that are managed by user-level software.  Each  event  should
       consist  of  the  letter m followed by delta x, delta y, and buttons as
       space-separated decimal numbers.

       Writing to the mousectl file configures and controls  the  mouse.   The
       messages are:

       serial n
              sets serial port n to be the mouse port.

       ps2    sets the PS2 port to be the mouse port.

       intellimouse
              uses the wheel on a Microsoft Intellimouse as the middle button.

       ps2intellimouse
              is  equivalent  to  a write of ps2 followed by a write of intel‐
              limouse.

       accelerated [n]
              turns on mouse acceleration.  N is an optional acceleration fac‐
              tor.

       linear turns off mouse acceleration.

       res n  sets mouse resolution to a setting between 0 and 3 inclusive.

       hwaccel on/off
              sets  whether  acceleration is done in hardware or software.  By
              default, PS2 mice use hardware and  serial  mice  use  software.
              Some  laptops  (notably  the  IBM  Thinkpad T23) don't implement
              hardware acceleration for external mice.

       swap   swaps the left and right buttons on the mouse.

       buttonmap xyz
              numbers the left, middle, and right mouse buttons x, y,  and  z,
              respectively.  If xyz is omitted, the default map, 123, is used.
              Thus in the default state writing buttonmap 321 swaps  left  and
              right  buttons  and  writing buttonmap 123 or just buttonmap re‐
              stores their usual meaning.  Note that  buttonmap  messages  are
              idempotent, unlike swap.

       reset  clears the mouse to its default state.

       Not  all  mice  interpret  all messages; with some devices, some of the
       messages may be no-ops.

       Cursors are described in graphics(2).  When read or written from or  to
       the  cursor file, they are represented in a 72-byte binary format.  The
       first and second four bytes are little endian 32-bit numbers specifying
       the x and y coordinates of the cursor offset; the next 32 bytes are the
       clr bitmask, and the last 32 bytes the set bitmask.

       Reading from the cursor file returns the  current  cursor  information.
       Writing  to  the  cursor  file  sets the current cursor information.  A
       write of fewer than 72 bytes sets the cursor to the default, an arrow.

       The mouse and cursor files are multiplexed by rio(1) to give the  illu‐
       sion of a private mouse to each of its clients.  The semantics are oth‐
       erwise the same except that notification of a window resize  is  passed
       to  the  application using a mouse message beginning with r rather than
       m; see rio(4) for details.

       To cope with pointing devices with only two buttons, when the shift key
       is pressed, the right mouse button generates middle-button events.

SOURCE
       /sys/src/9/port/devmouse.c

SEE ALSO
       rio(4)

BUGS
       The  cursor  format is big endian while the rest of the graphics inter‐
       face is little endian.



                                                                      MOUSE(3)