glenda.party
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FONT(6)                          Games Manual                          FONT(6)

NAME
       font, subfont - external format for fonts and subfonts

SYNOPSIS
       #include <draw.h>

DESCRIPTION
       Fonts and subfonts are described in cachechars(2).

       External  fonts are described by a plain text file that can be read us‐
       ing openfont.  The format of the file is a header followed by any  num‐
       ber  of subfont range specifications.  The header contains two numbers:
       the height and the ascent, both in pixels.  The height  is  the  inter-
       line spacing and the ascent is the distance from the top of the line to
       the baseline.  These numbers are chosen to display consistently all the
       subfonts  of  the  font.  A subfont range specification contains two or
       three numbers and a file name.  The numbers are the inclusive range  of
       characters  covered  by the subfont, with an optional starting position
       within the subfont, and the file name names an external  file  suitable
       for  readsubfont  (see  graphics(2)).   The minimum number of a covered
       range is mapped to the specified starting position  (default  zero)  of
       the  corresponding  subfont.   If  the subfont file name does not begin
       with a slash, it is taken relative to the directory containing the font
       file.  Each field must be followed by some white space.   Each  numeric
       field may be C-format decimal, octal, or hexadecimal.

       External  subfonts  are  represented in a more rigid format that can be
       read and written using readsubfont and writesubfont  (see  subfont(2)).
       The  format for subfont files is: an image containing character glyphs,
       followed by a subfont header, followed by character  information.   The
       image  has  the  format for external image files described in image(6).
       The subfont header has 3 decimal strings: n, height, and ascent.   Each
       number  is  right-justified and blank padded in 11 characters, followed
       by a blank.  The character info consists of n+1  6-byte  entries,  each
       giving  the  Fontchar  x  (2 bytes, low order byte first), top, bottom,
       left, and width.  The x field of the last Fontchar is used to calculate
       the image width of the previous character; the other fields in the last
       Fontchar are irrelevant.

       Note that the convention of using the character with value  zero  (NUL)
       to  represent  characters  of zero width (see draw(2)) means that fonts
       should have, as their zeroth character, one with non-zero width.

FILES
       /lib/font/bit/*
              font directories

SEE ALSO
       graphics(2), draw(2), cachechars(2), subfont(2)

                                                                       FONT(6)