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SNAKE(6) Games Manual SNAKE(6) NAME snake, worm - display chase games SYNOPSIS /usr/games/snake /usr/games/worm DESCRIPTION Snake must be played on a HP2621 terminal or equivalent. The object of the game is to make as much money as possible without getting eaten by the snake. You are represented on the screen by an I. The snake is 6 squares long and is represented by S's. The money is $, and an exit is #. Your score is posted in the upper left hand corner. You can move around using h, j, k, and l keys for left, up, down, and right. To earn money, move to the same square the money is on. A new $ will appear when you earn the current one. As you get richer, the snake gets hungrier. To leave the game, move to the exit (#). a Worm also requires a 2621-compatible terminal. Once started, with h, j, k, l keys as for snake, the worm moves forward unless directed oth‐ erwise. The object is to collect points displayed on the screen with‐ out running into the wall or any part of the worm itself. The points are added to the worms length. SNAKE(6)