glenda.party
term% ls -F
term% cat index.txt
CRABS(9.6)                                                          CRABS(9.6)



NAME
       crabs - graphical marine adventure game

SYNOPSIS
       crabs [ -i ] [ -s duration ] [ -v velocity ] [ number ]

DESCRIPTION
       In  crabs,  difficult  situations  are encountered in trying to kill or
       capture crustaceans swarming in a murky sea.  You  will  have  to  work
       very  rapidly  to  keep  your  territory  free of seabed intruders.  At
       first, you may even find it hard to keep a clear view of your surround‐
       ings, but later discoveries about the spirit of the game will suggest a
       solution.

       There are several options.

       -i     causes the intruders to play  intelligently,  allowing  them  to
              avoid detection.

       -s     simplifies  the game for the first duration time intervals.  De‐
              fault is 0.  5-10 is recommended for beginners, although you may
              want to forgo this option the first time, just to see how inter‐
              esting it can get.

       -v     adjusts the velocity of the crabs, 1 being fastest.  Default  is
              5.

       Number specifies the number of intruders.  Default is 30.

FILES
       /usr/jerq/mbin/crabs.m — terminal program

CRUSTACEANS
       Can be frustrating.



                                                                    CRABS(9.6)