term% cat index.txt CRABS(9.6) CRABS(9.6)
NAME
crabs - graphical marine adventure game
SYNOPSIS
crabs [ -i ] [ -s duration ] [ -v velocity ] [ number ]
DESCRIPTION
In crabs, difficult situations are encountered in trying to kill or
capture crustaceans swarming in a murky sea. You will have to work
very rapidly to keep your territory free of seabed intruders. At
first, you may even find it hard to keep a clear view of your surround‐
ings, but later discoveries about the spirit of the game will suggest a
solution.
There are several options.
-i causes the intruders to play intelligently, allowing them to
avoid detection.
-s simplifies the game for the first duration time intervals. De‐
fault is 0. 5-10 is recommended for beginners, although you may
want to forgo this option the first time, just to see how inter‐
esting it can get.
-v adjusts the velocity of the crabs, 1 being fastest. Default is
5.
Number specifies the number of intruders. Default is 30.
FILES
/usr/jerq/mbin/crabs.m — terminal program
CRUSTACEANS
Can be frustrating.
CRABS(9.6)